3D RGB Plotting Scope DCTL for Davinci Resolve
Ever since I started with color science I wished there was a build in 3D RGB scope on the color page.
To some it might look familiar, to some it might be a new way of viewing color.
The 3D RGB shows you exactly where the RGB colours are located in 3D space.
The white corner is represents pure white, the black corner is showing pure black, and the RGBCMY corners are the max saturation/luminance corners of that particular color.
Currently the scope reads 33x33 (or choose higher) samples of The performance can be a bit slow, so make sure the sample size is not too high.